Work with objects: selecting an object - the right mouse button (but everyone is advised to remake it to the left). We will briefly touch on the basic actions when working with scenes in Blender (for beginners).įirstly, this is orientation in space - for this, the middle mouse button is pressed, and the viewpoint moves. In this case, the picture becomes an object “panel” with which it is convenient to work and place on a 3D scene. The background image was imported using the “Import Images as Planes” plugin (by default it is off, you need to find it in the Add-ons list and activate it). The 3d object of our Vostok-1 spacecraft can be taken immediately in the Blender format (the Vostok-1.blend file is in the same place ). The test scene that was used to render our picture is uploaded to github (file Vostok-1-scene.blend), and after opening it you will see Over time, to simplify the work, all files will be converted to Blender format, and Vostok-1-blender will be placed here. There Vostok-1 was completely simulated, from the rocket to the descent vehicle and the astronaut’s cabin. Models are located in the Models folder, in the corresponding (talking) sub-folders:įor example, this is the result of rendering the LeftPanel / Vostok-1-Left-Panel.ac file in Blender: ac format - select "File - Import - AC3D". ” - on the “Addons” tab in the search field we type ac3d - and our plugin is displayed, put “gooseberry” opposite it - from this moment the plugin becomes available (if we want it to always be connected - click on the “Save User Setting” button). After that, you need to activate the plugin, for this (after restarting Blender) we select the menu “File” - “User Preferences. Installing plugins is to copy the folder to the plugins folder, I needed to copy the io_scene_ac3d folder to my blender-2.76b-linux-glibc211-x86_64 / 2.76 / scripts / addons / folder in my distribution kit.
ac) - we need to import them into Blender. Model files for FlightGear in AC3D format (*. There shouldn't be any problems with installing Blender, the distribution kit for your OS is downloaded from the official page - it is unpacked, and it starts. But we will use the ready-made 3D models of the Vostok-1 ship (we will tell you where they are) and create a simple 3D scene.įirst, let’s talk about the source of the models - they are posted on github - their author Victor Slavutinsky - created them for the FlightGear flight simulator, many thanks for his work.
#AC3D SHIP MODELS FREE#
The skill of modeling will not be superfluous.īlender is a cross-platform, free system for 3D modeling (+ animation), and it is also possible to “render” models in it.Ĭreating 3D models, especially spaceships, is not an easy task, and it can take months. That year, by the day of Cosmonautics, we did a little post about modeling the Vostok-1 spacecraft using OpenSCAD, this time we will continue the tradition and try in practice Blender.
Robotics is interesting in that it is a synthesis of many areas - programming, design, mathematics, physics, and there is also modeling.